Final Stand Remastered: What the Official Roblox Page Actually Tells You

A grounded guide to Final Stand Remastered on Roblox: the Namek expansion, level cap 305, transfer cap 125, and what remains undocumented.

Final Stand Remastered is a Roblox RPG built on familiar anime territory, and it is easy to find confident-sounding guides that promise exact numbers. The problem is that most of those numbers are not written down anywhere official. This article sticks to what the developer-run page actually says, flags what community players report as secondary observation, and is explicit about what nobody has documented. If you want to plan a character without wasting hours on guesswork, that separation matters more than any tier list.

What the official page establishes

The Roblox record for Final Stand Remastered describes it as a remaster of the older Roblox RPG Dragon Ball Z Final Stand. The experience is credited to the group Final Stand Remastered, and the page carries a creation date of November 6, 2021, with a last update of October 12, 2026. It supports up to 50 players per server and has accumulated roughly 19.7 million visits.

Those are the hard anchors. Everything else in this article either traces back to that description or is labeled as community reporting. Note that the page credits a full development team, including a lead designer, programmers, designers, modellers, artists and an animator. That team structure is worth knowing because it tells you where official information is likely to appear: group announcements and the experience page, not fan wikis.

Advertised features: Namek, level cap 305, transfer cap 125

Three concrete numbers appear in the official description, and they are the most useful facts a player can carry into the game:

Advertised itemOfficial statement
Current expansionNamek
Level cap305
Transfer cap125

A few practical notes. "Current expansion" implies the game is structured in expansion waves rather than as one finished saga, so the Namek era is the advertised content boundary right now. The level cap of 305 is the advertised ceiling on progression, not a claim about how long that takes or how the curve is shaped. The transfer cap of 125 refers to a migration limit, and it is the item most often misread. What you can transfer, and under what conditions, is not spelled out on the page.

If you are returning to the game after a long break, treat those three numbers as the only officially confirmed targets. Anything you read about experience rates, quest rewards or stat scaling is not developer documentation.

Community observations versus documented facts

Third-party guides describe Final Stand Remastered as an anime-inspired RPG with selectable races, transformations, leveling and a progression loop built around the expansion structure. That framing is consistent with the official description and with the source material the developers name. The races and forms themselves trace back to Dragon Ball Z, which the page identifies as the basis of the original game.

What that means in practice: race and form names are reasonably safe to reference because the developers name the source material, but specific stat values, multipliers, quest steps and unlock levels are not. If a guide tells you a particular form unlocks at an exact level, or that one race out-damages another by a specific percentage, you have left documented territory. Community guides of that kind are secondary observations, often accurate for the patch they were written on and stale shortly after.

The safer habit is to verify in-game. Open the character or stats screen, check the progression interface for the level display, and see whether the game itself lists a transfer limit. In-game interfaces reflect the build you are actually playing; a guide written three expansions ago does not.

Things people ask about that are not documented

This is where most searches go wrong, so it deserves to be stated plainly. The official page does not document:

  • A promo-code system, or any codes at all
  • Item prices or any currency mechanics
  • Skill trees or talent systems
  • Drop rates for any item

That list is not an exhaustive sweep of the game; it is a list of topics the page is silent on. Silence is not proof that a feature does not exist, only that it is not advertised. If you see a code list or a "guaranteed drop" table attributed to the developers, check the experience page and the group's own channels before trusting it. If the claim is not there, it is someone else's observation or someone else's invention.

How to plan around the transfer cap and level cap

Because the cap sits at 305 and the transfer limit is advertised at 125, the useful framing is that these are two separate constraints. One governs how far a character can grow; the other governs what can move between contexts. Without official detail on the transfer rules, the responsible approach is to build and confirm your understanding inside the game rather than assume a strategy that depends on undocumented behavior.

For a new player, the low-risk sequence is straightforward: read the official description first, then join the game and inspect the interfaces that already exist. Confirm the level display, look for any transfer-related menu, and check whether progression content aligns with the Namek era the page advertises. If a guide's advice conflicts with what the interface shows, the interface wins.

None of this guarantees a fast climb or a strong build. It simply keeps you from optimizing around numbers nobody published.

What to expect from the 50-player format

Servers cap at 50 players, which is large enough for crowded hubs and small enough that individual performance is visible. The visit count, around 19.7 million, indicates a mature experience rather than a new release, and the recent update date suggests active maintenance. Combined, those facts support a reasonable expectation: an established game with ongoing developer attention and an expansion-based content rhythm.

For players deciding whether to invest time, that is the honest pitch. The verified foundation is solid; the details are best learned first-hand.

FAQ

Is Final Stand Remastered the same as Dragon Ball Z Final Stand? No. The official page describes it as a remaster of that game, run by the group Final Stand Remastered.

What is the level cap? The official description states 305.

What is the transfer cap? The official description states 125. What can be transferred, and how, is not documented on the page.

Does the game have promo codes? The official page documents no code system. Treat any code list as unverified unless the developers post it.

Which expansion is current? Namek, per the official description.

How many players fit in a server? Up to 50, according to the Roblox record.